Failure Tolerated  Newsletter  Tags  Links 

All entries:

High Level Shortcuts November 30, 2023
Prep isn’t play November 19, 2023
Megadungeons are Anti-Product November 9, 2023
Dragons are the Encounter November 6, 2023
Hex map encounter levels October 29, 2023
My favorite problems October 27, 2023
Luke Gearing on Into the Megadungeon October 23, 2023
Thinking about Safety Tools in RPGs October 7, 2022
Getting Rid of Dogfights June 22, 2022
The First Line of Every Edition of Dungeons & Dragons June 6, 2022
James Maliszewski: The Tékumel Interview June 4, 2022
What I’m Working On May 31, 2022
Violent Encounters May 8, 2021
Leveling Down August 4, 2020
Heating Up August 1, 2020
Gradient Descent Dive 07: Anatomy of Bad Session July 8, 2020
Learning to Crawl June 24, 2020
Gradient Descent Dive 06: Session Report [Mothership] May 27, 2020
Gradient Descent Dive 05: Session Report [Mothership] May 13, 2020
Gradient Descent Dive 04: Session Report [Mothership] May 6, 2020
Gradient Descent Dive 03: Session Report [Mothership] April 14, 2020
Gradient Descent Dive 02: Session Report [Mothership] April 1, 2020
Gradient Descent Dive 01: Session Report [Mothership] March 17, 2020
Mawbreakers, Resource Management, and Combat Centric Gaming December 16, 2019
A Crash Course on Marketing Your Indie RPG October 31, 2019
Getting Better At RPG Twitter August 26, 2019
Where Do We Go From Here? August 6, 2019
Mothership, the ENnies, and A Pound of Flesh July 19, 2019
Eleven Questions about Layout in RPGs March 16, 2019
Mawbreakers: A Weird WW2 Para-shooter RPG February 26, 2019
Building Custom Backgrounds for Mothership January 27, 2019
My First Shootout January 23, 2019
Stop Worrying About Layout Software January 21, 2019
Painless Character Creation for a Painful Game January 20, 2019
Why Setting High Stakes Matters January 14, 2019
How to Create a Criminal December 27, 2018
Rey Burtnolds Debriefing Communicades: Session Archive [Mothership] December 17, 2018
A Small Rant about Investigation in RPGs December 13, 2018
Better Crits for Mothership December 7, 2018
Carousing & Stress in Mothership December 6, 2018
Critical Hit Tables for Mothership November 9, 2018
The End of G+ and an OSR Guide For The Perplexed October 12, 2018
Divine Right: Minaria as a D&D Setting August 31, 2018
Yanovich’s Inauguration: Session Report [Insurgency] August 22, 2018
Prisoners of Hecate Balaam: Session Report [Mothership] August 14, 2018
Notes from Gen Con 2018 August 7, 2018
How We Designed Dead Planet July 29, 2018
Screaming on the Alexis: Session Report [Mothership] July 10, 2018
Mothership PDF Now On DriveThruRPG June 22, 2018
Fire in Hyperspace: Session Report [Mothership] June 5, 2018
Escape from Banquo IV: Session Report [Mothership] May 15, 2018
Build a Dungeon, Level Up May 8, 2018
Crash Landing on Banquo IV: Session Report [Mothership] May 1, 2018
Can We Make This an Image? Designing Better Tables April 23, 2018
The Connecticut Job: Session Report [Heist] April 17, 2018
Mothership: Ship Creation Sheet April 8, 2018
Lessons I Learned Designing the Mothership Character Sheet March 27, 2018
The Golden Barge: Session Report [LotFP] March 21, 2018
Brendan’s Twenty Rules Questions March 7, 2018
The Hall of Sweet Mourning March 5, 2018
Designing Heartbreaker, My Tactical Card Game March 1, 2018
Urban Geomorphs for Cyberpunk Games February 26, 2018
Equipment As Prestige Classes February 25, 2018
Designing a Character Sheet for Castlevania February 24, 2018
Node Based Dungeon Design in Fighting Fantasy February 22, 2018
Simple Poison Rules for Old School Games February 21, 2018
My House Rules for Weapons in OD&D February 20, 2018
From Fighting Fantasy to Troika! February 14, 2018
I’ve Got Some Art in Megadungeon Issue 2 January 23, 2018
Heist: A Smash & Grab RPG January 8, 2018
Isaac’s Basement December 21, 2017
Battletech: HPS-222 HOPSCOTCH December 19, 2017
Battletech: FAL-5A FALSTAFF December 18, 2017
What Do The Monsters Want? December 14, 2017
d20 Quick Cleric Religions December 13, 2017
Running a Siege Against the Keep on the Borderlands December 11, 2017
Building Better Magical Components December 5, 2017
My Infatuation with 2D Maps December 4, 2017
What Are the Guards Doing? December 1, 2017
How to Make Treasure Interesting November 28, 2017
B/X/R/X: Ape, White September 11, 2017
B/X/R/X: Acolyte September 7, 2017
B/X/R/X: Remixing the Best Monster Manual September 4, 2017
The First Time We Played Mothership August 22, 2017
Mistakes We Made at Gen Con 50 August 21, 2017
My ENnies 2018 Judge Application July 7, 2017
Top 20 Twitter Bots for D&D June 26, 2017
Survive, Solve, or Save: Pick Two June 6, 2017
Removing Agency in Horror Games May 19, 2017
A Primer on Publishing Boardgames April 17, 2017
Why Buc-ee’s Made Their Bathrooms Their Core Business Offering March 10, 2017
Why We Tolerate Failure February 24, 2017