Posts tagged “nilvein”

August 31, 2018 Divine Right: Minaria as a D&D Setting - So, I’m starting to put together a new D&D campaign for my niece and nephew to play in and I want to do it up with Megadungeons and Hexcrawling. I...

May 8, 2018 Build a Dungeon, Level Up - Let me just start off by saying, this is not going to work for everyone. Top-level fighters (Lords and above) who build castles are considered...

March 7, 2018 Brendan’s Twenty Rules Questions - From Necropraxis, this makes things semi-easier. This is specifically for my Nilvein campaign. Ability scores generation method? 3d6 in order....

February 25, 2018 Equipment As Prestige Classes - The base classes in Nilvein are Fighter, Thief, Magic-User, Cleric, and they are meant to prioritize very specific playstyles. From combat to...

February 24, 2018 Designing a Character Sheet for Castlevania - If you haven’t read Brendan’s post over at Necropraxis about ablative armor then you should do so. I’ve been looking for something like this for...

February 21, 2018 Simple Poison Rules for Old School Games - Poison has a rating the same as the HD of the creature that it came from (ie. a Purple Worm has an HD 15, so its Poison is strength 15). If the...

February 20, 2018 My House Rules for Weapons in OD&D - All weapons do d6 damage in OD&D. However, some weapons have special abilities, and all weapons have different effects based on how you wield them....

December 21, 2017 Isaac’s Basement - is a one page dungeon that’s meant to be dropped into your campaign near a mountain, or forest, or any area where the PCs will be...

December 4, 2017 My Infatuation with 2D Maps - Inspired by Jeff Rient’s Vaults of Vyzor and Natalie Bennett’s Sewers of San Draso, I’ve been working on a new megadungeon campaign for my B/Xers...

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