Posts tagged “session_report”

27 May 2020 Gradient Descent Dive 06: Session Report [Mothership] - We had a two player game tonight for our sixth session of Gradient Descent. A lot of our players had to bow out from travel, work, and illness. But...

13 May 2020 Gradient Descent Dive 05: Session Report [Mothership] - Five sessions into our Gradient Descent playtest as of yesterday, and the team is recovering from a near TPK last session with some fresh blood....

6 May 2020 Gradient Descent Dive 04: Session Report [Mothership] - Had our fourth session of our Gradient Descent playtest last week, and this one nearly ended everything. Joining us we had: Slantio playing: Gunner...

14 April 2020 Gradient Descent Dive 03: Session Report [Mothership] - Back in the Deep with my players for session 2 of our Gradient Descent playthrough. Joining us this time: Slantio playing: Gunner Markus Lilith,...

1 April 2020 Gradient Descent Dive 02: Session Report [Mothership] - Back in the Deep with my players for session 2 of our Gradient Descent playthrough. Joining us this time: Slantio playing: Gunner Markus Lilith,...

17 March 2020 Gradient Descent Dive 01: Session Report [Mothership] - I got a chance to playtest Gradient Descent tonight on the Mothership Discord with three of our playtesters: Slantio playing: Markus Lilith, Level...

26 February 2019 Mawbreakers: A Weird WW2 Para-shooter RPG - Recently, I’ve had this itch to play a game where I play a platoon of WW2-era soldiers who fight the paranormal, kill Nazis, look for Dracula, and...

23 January 2019 My First Shootout - I’ve been playtesting Heist for awhile now, but we haven’t had many long shootouts. After tweaking the combat rules somewhat, I decided to run just...

17 December 2018 Rey Burtnolds Debriefing Communicades: Session Archive [Mothership] - One of my favorite players, alias Odysseus Jones, real name [redacted] writes up these amazing AARs for his Mothership games (run by Jarrett...

22 August 2018 Yanovich’s Inauguration: Session Report [Insurgency] - I recently got to play in Christian Kessler’s game, Insurgency where you play as a rebel cell fighting against a future version of the US called...

14 August 2018 Prisoners of Hecate Balaam: Session Report [Mothership] - I’m finally back from Gen Con. Dead Planet is being reprinted and packaged for sale on the website and it’s pdf is up-and-selling, so I finally got...

7 August 2018 Notes from Gen Con 2018 - Just got back home from Gen Con, which is always a little like getting back from summer camp. Historically, my con scheduled used to slow down after...

10 July 2018 Screaming on the Alexis: Session Report [Mothership] - It’s been a little bit since we got to play, but last night everyone mysteriously showed up ready to game - it just so happens that we’re trying to...

5 June 2018 Fire in Hyperspace: Session Report [Mothership] - Today was one of those no prep needed days, which are always great. Everyone showed up ready to play and the sort of self-made hijinks just kicked...

15 May 2018 Escape from Banquo IV: Session Report [Mothership] - Last night my home group had their second session of Mothership (my third playtest overall), they’re really starting to get into it, which has been...

1 May 2018 Crash Landing on Banquo IV: Session Report [Mothership] - Last night I had my second playtest of Mothership, which is far too few for how long I’ve been working on it. This time I played with my regular D&D...

17 April 2018 The Connecticut Job: Session Report [Heist] - So, I got to run Heist for my friends over at Board With Life for their podcast, you can listen to the first part here, they go over character...

21 March 2018 The Golden Barge: Session Report [LotFP] - Note: This is an old session report (I’m posting it two years from its original posting) from an old blog of mine I dug up, I figured I might as...

11 December 2017 Running a Siege Against the Keep on the Borderlands - Started a new campaign yesterday for my regular group, with some new scheduling restrictions. Everyone is too busy for a weekly sandbox campaign, so...

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