Posts tagged “playtesting”

27 May 2020 Gradient Descent Dive 06: Session Report [Mothership] - We had a two player game tonight for our sixth session of Gradient Descent. A lot of our players had to bow out from travel, work, and illness. But...

13 May 2020 Gradient Descent Dive 05: Session Report [Mothership] - Five sessions into our Gradient Descent playtest as of yesterday, and the team is recovering from a near TPK last session with some fresh blood....

6 May 2020 Gradient Descent Dive 04: Session Report [Mothership] - Had our fourth session of our Gradient Descent playtest last week, and this one nearly ended everything. Joining us we had: Slantio playing: Gunner...

14 April 2020 Gradient Descent Dive 03: Session Report [Mothership] - Back in the Deep with my players for session 2 of our Gradient Descent playthrough. Joining us this time: Slantio playing: Gunner Markus Lilith,...

1 April 2020 Gradient Descent Dive 02: Session Report [Mothership] - Back in the Deep with my players for session 2 of our Gradient Descent playthrough. Joining us this time: Slantio playing: Gunner Markus Lilith,...

17 March 2020 Gradient Descent Dive 01: Session Report [Mothership] - I got a chance to playtest Gradient Descent tonight on the Mothership Discord with three of our playtesters: Slantio playing: Markus Lilith, Level...

16 December 2019 Mawbreakers, Resource Management, and Combat Centric Gaming - Shortly before Langston was born I was reading a lot of Hellboy and I found myself wanting to play a paranormal WW2 game with some Wolfenstein or...

26 February 2019 Mawbreakers: A Weird WW2 Para-shooter RPG - Recently, I’ve had this itch to play a game where I play a platoon of WW2-era soldiers who fight the paranormal, kill Nazis, look for Dracula, and...

23 January 2019 My First Shootout - I’ve been playtesting Heist for awhile now, but we haven’t had many long shootouts. After tweaking the combat rules somewhat, I decided to run just...

20 January 2019 Painless Character Creation for a Painful Game - I’ve been working on this Rap Sheet System for Heist for a little bit, and one of the big pieces of feedback I’ve gotten is that it requires too...

27 December 2018 How to Create a Criminal - Awhile back, I wrote up a Rap Sheet system for character creation in Heist (and called it the lifepath system, which I think sounds lame and kinda...

7 December 2018 Better Crits for Mothership - I spent a little time working on my previous crit table and formatted it for easier use, see below. There are a few terms, bolded on the left hand...

6 December 2018 Carousing & Stress in Mothership - One of the big things we’re tooling around with in Mothership is adding Carousing as the primary way of gaining experience. Right now, you currently...

9 November 2018 Critical Hit Tables for Mothership - A lot has been going on in the mothership world recently. First off, we got two major mentions: one was a small mention by Matt Colville on his...

14 August 2018 Prisoners of Hecate Balaam: Session Report [Mothership] - I’m finally back from Gen Con. Dead Planet is being reprinted and packaged for sale on the website and it’s pdf is up-and-selling, so I finally got...

10 July 2018 Screaming on the Alexis: Session Report [Mothership] - It’s been a little bit since we got to play, but last night everyone mysteriously showed up ready to game - it just so happens that we’re trying to...

5 June 2018 Fire in Hyperspace: Session Report [Mothership] - Today was one of those no prep needed days, which are always great. Everyone showed up ready to play and the sort of self-made hijinks just kicked...

15 May 2018 Escape from Banquo IV: Session Report [Mothership] - Last night my home group had their second session of Mothership (my third playtest overall), they’re really starting to get into it, which has been...

1 May 2018 Crash Landing on Banquo IV: Session Report [Mothership] - Last night I had my second playtest of Mothership, which is far too few for how long I’ve been working on it. This time I played with my regular D&D...

17 April 2018 The Connecticut Job: Session Report [Heist] - So, I got to run Heist for my friends over at Board With Life for their podcast, you can listen to the first part here, they go over character...

22 August 2017 The First Time We Played Mothership - At Gen Con this year, I finally got to run a one-shot session1 of my sci-fi horror RPG, Mothership. We had a good spread of players: two were really...

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